The sequencer adds a lot of flexibility to your rendering process, using the sequencer you can basically render the same animation as many times as you'd like from different camera angles, and then load the animations back into the Sequence editor and cut 'n' splice them as you desire. But we're using Blender, so forget about those other programs. With the sequencer you can take your rendered animations and splice them together, chop them apart, add pretty effects, and do all sorts of fun things that most people would go perform in a completely different application. When most people first begin using blender, they assume it's basically a 3D modeling and animation program, but what they often don't know is that it also includes a fairly powerful non-linear video editor.
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